Raptr says I put in around 13 hours total, which would be about right seeing as the game is supposed to be 6-10 hours long. I probably spent the extra 3 hours cussing at the TV towards the end. It seemed to me that the difficulty spiked up tremendously in the last couple levels especially the last which ended up being wave after wave of escalating bad guys. It compounded my frustration when there are only a few check points within each level, and I would make it through 98% of the wave only to die and have to start over again. I recall there were a couple times during the game when I thought it was kind of cheap of the developers throwing a higher tier bad guy out right after finishing a prolonged battle not giving you time to recoup. All of that said, the first 75% of the game was okay (barring the previously mentioned antics) including some platforming, and puzzle solving mixed in with the combat. I can safely say after beating the last boss I was elated, I only wish it had come about 3 hours earlier. I guess High Moon Studios can take stock in the fact I finished their game (I play a lot of different games, but don't finish many), although once I was done that was it. I thought about going back and trying to grab a couple of achievements, but I was done, Deadpool was traded in towards the next game. I've always said I play games to have fun, not to be frustrated (probably why I don't see the appeal in Demon's Souls, Dark Souls, or Super Meat Boy), because I keep dying all the time.
SONY announced the launch date for the PS4 (November 15th, 2013) at Gamescom last week, while Microsoft did not. Microsoft did announce a delay in the launch (until early 2014) in 8 European markets. At this point in time I believe I'll grab a PS4 at launch, and an Xbox One down the road sometime. This will be opposite of the last cycle where I grabbed the 360 day one, and picked up a used PS3 about 1 1/2 years after launch (mainly as a blu-ray player). I found this Killzone: Shadow Fall multiplayer clip yesterday on the net (I'm assuming it comes from Gamescom). It features six and a half minutes of team deathmatch in glorious 1080p, and although it's a massive download (almost a gig) it is gorgeous. I wasn't planning on picking up Killzone at launch, but it may have changed my mind.